Return to Index

Phasmadaemon
Large outsider (daemon evil extraplanar), NE
----------
Armor Class: 15
Hit Points: 264 (23d10+138)
Speed: 30 ft., fly 40 ft. (good), fly: 40
Initiative: 12
----------
STR: 20 (5) DEX: 25 (7) CON: 23 (6)
INT: 19 (4) WIS: 18 (4) CHA: 22 (6)
----------
Saves: STR: 10 DEX: 7 CON: 11
    INT: 9 WIS: 9 CHA: 11
Skills: 5 + ability mod for (Bluff, Disguise, Escape Artist, Fly, Intimidate, Knowledge (planes), Perception, Sense Motive, Spellcraft, Stealth)
Languages: Abyssal, Celestial, Common, Draconic, Infernal; telepathy 100 ft.
CR: 17(28000 xp)
----------
Space: 10 / Reach: 10
Melee attacks:
bite +10 (2d6+5 plus grab), 2 claws +10 (1d8+5)
----------
Special: compression, tangible horror
Feats: Combat Casting, Deceitful, Dodge, Greater Spell Penetration, Improved Critical (bite), Improved Initiative, Intimidating Prowess, Iron Will, Power Attack, Quicken Spell-Like Ability (greater shadow conjuration), Spell Penetration, Vital Strike
Environment: any (Abaddon)
Organization: solitary, pair, or cabal (3-4)
Treasure: standard
Source: Horsemen Of The Apocalypse

----------------------------------------------